As a group, we will all be working on separate methods of communicating the data we collected in our recent study. I have chosen to go with a printed graph type format. In this post I will explore the inspirations I have found and the outcomes I have created as a result.
I remembered from a long time ago seeing a video game which had unique playable characters. Each one was set up to excel at certain things which a player would pick based on their preferred play style. The characters would all be graded on various attributes and abilities such as dexterity, speed or strength. I don’t remember specifics, but the graphic used to convey this was very interesting.
They looked something like this. The closest thing I could find to a name for this was a character attributes web or chart. The appeal to me was that based on the skill of a character in various areas, they would be given their own unique shape. This simple geometric shape would hold a huge amount of information about them given its apparent simplicity.
This model is interesting in its methodology, but the examples I have found are rather aesthetically lacking. They will form the basis of my design, but I will certainly make major changes to the imagery.
This is a clip I trimmed from an existing Youtube video. The content is not mine and all relevant attributions are visible in the subheading beneath the video. Please don’t sue me.
While a trap remix of the Star Wars theme tune is certainly interesting. What I was interested in was the music visualization unique to the Trap Nation brand. As the beats hit a vivid colour spectrum pulsates from the circle, deforming it and adding to the experience. This is something I want to draw from. It contains the visually pleasing element that the attribute charts above are lacking.
If I can combine these two things and create my chart from it. I think I can create something that takes the best elements of both.